Jennyfer Ong
CG Generalist

Resonator VR

A Proof-Of-Concept Tower Defence Rhythm Game for the HTC Vive, for which I produced four enemy character variants, and assisted with environmental modeling and shader creation.

This demo scene was a collaborative effort with Carly Hayward (modeling, level design), Melissa Lazcano (particle effects, level design, decals), Thomas Norfolk (lighting, technical artist, gun model) and April Prime (enemy concept art).